Quick Click
Genre
Action
Release Date
31.05.2026
Academic Term:
2026 Spring Semester
Platform
Web/HTML5
Engine
Unity
Developer
Supervisor
Andrejs Birzgals
Teacher
About This Game
The main objective is to collect food items that spawn randomly across the level. The player must move quickly and efficiently to gather as much food as possible.
A scoring system tracks the player’s progress in real time, increasing the score with every collected item.
A restart button is available at any time, allowing the player to reset the current run and try again to achieve a better score.
Controls / How to Play
just use the buttons and play
Arina Skrūzmane
NiikmaG
shokomilks