Super Mario Platformer
About This Game
This project was created in Unity as a classic Mario-inspired platform game.
The player controls a character who must collect coins, defeat enemies, obtain power-ups, and complete multiple levels. Different collectible items provide special abilities, including extra lives, temporary invincibility, and fireball attacks.
Features:
• Character movement and jumping
• Fireball shooting system
• Coin collection and score tracking
• Multiple power-ups (Mushroom, 1-Up, Fire Flower, Starman)
• Question Blocks with different rewards
• Enemy AI and combat mechanics
• Life system and timer
• Game Over and Win conditions
• Three playable levels
This project demonstrates object-oriented programming, inheritance, collision detection, UI systems, collectibles, enemy behavior, scene management, and gameplay programming concepts in Unity.
Controls / How to Play
A / D – Move left and right Space – Jump X – Shoot fireballs (after collecting a Fire Flower) Collect coins and power-ups, defeat enemies, and reach the end of each level. Complete all three levels to win the game.
Laura
AnetKo
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