CleaningEscape
Your main objective is to clean the room as quickly as possible within a limited time. If you fail to finish before the time runs out, you lose. Stay focused, manage your time wisely, and don’t let the pressure slow you down.
About This Game
The core focus of the game is speed. You have very little time to escape the room. In the rush and chaos, you must put everything back in its proper place while fast-paced music drives the pressure higher. Every second counts — hesitate, make a mistake, or slow down, and you will fail. Stay sharp, move fast, and keep control, or the room will trap you. As part of this project, I developed a VR game in Unity for the Oculus Quest platform. I implemented an interactive game environment using the XR Interaction Toolkit, configured the XR Rig, hand controllers, and ray-based interaction system for object interaction. I added a world-space user interface with a settings menu, implemented player teleportation and rotation, and used snap turn and teleport locomotion to ensure comfortable movement in virtual space.
I configured object interaction using grab and distance grab mechanics, implemented a system for picking up and moving items, and added socket mechanics where the player must collect and place objects into specific zones to complete tasks. I implemented validation checks for correct object placement and added audio feedback for interactions and teleportation.
I also set up visual effects, including screen fading during movement, implemented a task system in which the player must collect specific items and perform a sequence of actions to complete a level, and added interactive environmental elements such as doors and decorative objects.
Espadas
DV
Stacey
Randerara