Challenge 5 Whack-a-Food
A Unity WebGL clicker game where food targets appear on the board and the player scores points by clicking them.
Genre
Action
Release Date
26.05.2026
Academic Term:
2026 Spring Semester
Platform
Web/HTML5
Engine
Unity
Developer
Supervisor
Andrejs Birzgals
Teacher
About This Game
A Unity WebGL homework project for Challenge 5: Whack-a-Food. The player clicks food objects to gain points, avoids bad targets, and can choose the difficulty to change how quickly targets spawn.
Controls / How to Play
Click food targets to score points. Avoid clicking the skull. Choose Easy, Medium, or Hard to change the spawn speed.
Linda Daugaviete
deadbro