Challenge 5 - Whack-a-Food
About This Game
This project was created in Unity as part of the Junior Programmer learning pathway.
The player begins by selecting a difficulty level. Food targets appear on the screen, and the player must move the mouse over them to earn points. Faster reactions and higher difficulty levels increase the challenge.
Features:
• Difficulty selection system
• Mouse interaction
• Random target spawning
• Score tracking
• Game over mechanics
• Arcade-style gameplay
This project demonstrates UI management, player input handling, object spawning, score systems, and gameplay programming concepts in Unity.
Controls / How to Play
Select a difficulty level to start the game. Move the mouse cursor over food targets to score points. React quickly and avoid missing targets. Try to achieve the highest score possible.
Sachi
yazva