Animal things
The player can move around the environment using the keyboard and explore the scene. The project focuses on implementing movement mechanics, object placement, and fundamental Unity development concepts.
Genre
Simulation
Release Date
03.06.2026
Academic Term:
2026 Fall Semester
Platform
Web/HTML5
Engine
Unity
Developer
Supervisor
Andrejs Birzgals
Teacher
About This Game
This project was created in Unity as part of learning game development fundamentals.
The game focuses on interactions with animals and environmental objects. Players can explore the scene, interact with different elements, and experience basic gameplay mechanics developed in Unity.
Features:
• Animal interactions
• Object movement and behavior
• Collision detection
• Simple game mechanics
• Unity physics and scripting
This project demonstrates the use of game objects, player interaction, scripting, and core Unity development concepts.
Controls / How to Play
Use W, A, S and D keys to move the character around the environment. Explore the scene and interact with the world.
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