2D Līmeņa izstrāde (Tilemap & Cinemachine)

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2D Līmeņa izstrāde (Tilemap & Cinemachine)
2D platformer level created with Unity Tilemap and Cinemachine.
Genre Platformer
Release Date 28.05.2026
Academic Term: 2026 Spring Semester
Platform Windows
Engine Unity
Supervisor Andrejs Birzgals Teacher
Likes: 0
Views: 15

About This Game

A 2D platformer level created in Unity using the Tilemap system. The project includes a custom animated character with idle, run, jump and crouch animations. The camera follows the player using Cinemachine Brain and is limited with Cinemachine Confiner 2D. Pixel Perfect Camera and Crop Frame are used to keep the pixel art visuals clean and consistent.

Controls / How to Play

A/D vai bulttaustiņi - staigāt Space - lēkt S - pietupties

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