2D Līmeņa izstrāde (Tilemap & Cinemachine)
2D platformer level created with Unity Tilemap and Cinemachine.
Genre
Platformer
Release Date
28.05.2026
Academic Term:
2026 Spring Semester
Platform
Windows
Engine
Unity
Developer
Supervisor
Andrejs Birzgals
Teacher
About This Game
A 2D platformer level created in Unity using the Tilemap system. The project includes a custom animated character with idle, run, jump and crouch animations. The camera follows the player using Cinemachine Brain and is limited with Cinemachine Confiner 2D. Pixel Perfect Camera and Crop Frame are used to keep the pixel art visuals clean and consistent.
Controls / How to Play
A/D vai bulttaustiņi - staigāt Space - lēkt S - pietupties
Polina Uljanova
Espadas
Linda
Stacey
Evoss